Psp Jikkyou Powerful Pro Yakyuu 2012 Ketteiban Iso

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Home » PSP » Jikkyou Powerful Pro Yakyuu 2012 Ketteiban (J) PSP ISO CSO Jikkyou Powerful Pro Yakyuu 2012 Ketteiban (J) PSP ISO CSO Posted by XenoGantz Posted on 8:16 AM. Mar 21, 2018 - PS2 Jikkyou Powerful Pro Yakyuu 12 ketteiban iso Games PlayStation. Jikkyou Powerful Pro Yakyuu 2013 = PSP ISO Download. Free new upload games for full iso and cso Sony psp Go UMD. How to get viva pinata for pc. This file has been downloaded. For those of you have are serious Jikkyou Powerful Pro Yakyuu 2011.

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Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
03-14-2013, 09:11 PM (This post was last modified: 11-03-2013 04:20 PM by vnctdj.)
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Always loading when game start.
This is a succeed image after loading.
(Appear some tip to press 'OK')
I am try a lot version of PPSSPP to this game.But still same situation.
LOG:http://pastie.org/6501544
Thanks for read.
03-14-2013, 11:55 PM
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Hmm, that's not actually the log file. But I suspect the problem here is related to sceUtilityMsgDialog.
-[Unknown]
03-15-2013, 06:53 AM (This post was last modified: 03-15-2013 04:39 PM by RolyD.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Upload accurate log.
sorry for last wrong log and waste your time
LOG: http://pastie.org/6517230
03-22-2013, 11:04 PM
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban

Genre : Sports
Region : JP
Format : ISO
Version : v0.7-207-g1f14f1f
Game ID : NPJH50708
OS : Win32
Compatibility : Nothing
Notes : carsh of the screen
49:36:801 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
49:36:801 System.cpp:51 I[HLE]: PPSSPP v0.7-207-g1f14f1f
49:36:801 MemArena.cpp:370 I[MM]: Found valid memory base at 08400000 after 30 tries.
49:36:801 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000)
49:36:828 Loaders.cpp:89 I[LOAD]: Identifying file..
49:36:829 FileSystemsISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
49:36:829 PSPLoaders.cpp:80 I[LOAD]: NPJH50708 : 実況パワフルプロ野球2012決定版
49:36:832 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN..
49:36:832 HLEsceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
49:36:832 HLEsceIo.cpp:241 I[HLE]: Starting up I/O..
49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstick
49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstick
49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppflash0
49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppflash0
49:36:839 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstickPSPPPSSPP_STATE
49:36:840 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstickPSPPPSSPP_STATE
49:36:840 HLEsceKernel.cpp:119 I[HLE]: Kernel initialized.
49:36:846 HLEsceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
49:36:901 c:buildagentworkacf56f986e98e7c9corehle./ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0EF00020
49:36:901 UtilBlockAllocator.cpp:149 E[HLE]: Position 08804040 does not align to grain. Grain will be off.
49:36:911 UtilBlockAllocator.cpp:310 I[HLE]: -----------
49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled)
49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF
49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 09f07840 - 0a000000 size 000f87c0 taken=0 tag=(untitled)
49:36:911 ELFElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
49:36:988 HLEsceKernelModule.cpp:393 I[LOAD]: Module pspsystem: 08f9b880 08b0ba50 08b0ba68
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (Kernel_Library, d13bde95) unknown
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, 2935c45b) unknown
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, a3e77e13) unknown
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, f25a5006) unknown
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,52de1b97) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,941b3877) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,944ddbc6) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,a2246614) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,f7d13214) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEsceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named pspsystem, 2 funcs, 4 vars, resident 08b0c97c
49:36:988 HLEsceKernelModule.cpp:704 I[LOAD]: Module entry: 08ab2a58
49:36:989 root I[BOOT]: EmuThread.cpp:99 Done.
49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1501 276 = sceKernelCreateThread(name='user_main', entry=08ab2b78, prio=20, stacksize=262144)
49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
49:37:933 root I[HLE]: HLEsceKernelThread.cpp:1618 __KernelReturnFromThread : root
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:310 -----------
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled)
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f07840 - 09f19800 size 00011fc0 taken=1 tag=UserSbrk
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f19800 - 09fbfc00 size 000a6400 taken=0 tag=(untitled)
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
49:37:942 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:37:982 user_main I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00044000 : 480 x 272 x 1
49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1501 285 = sceKernelCreateThread(name='filethread', entry=088f360c, prio=32, stacksize=12288)
49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=285, argSize=0, argPtr= 00000000 )
49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1501 291 = sceKernelCreateThread(name='SoundMainThread', entry=08936de8, prio=12, stacksize=32768)
49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=291, argSize=1, argPtr= 00000000 )
49:38:495 user_main W[HLE]: HLEsceKernelThread.cpp:1559 sceKernelStartThread : had NULL arg
49:38:495 SoundMainThr E[HLE]: HLEsceAudio.cpp:197 sceAudioSetChannelDataLen(00000000, 00000200) - channel not reserved
49:38:495 SoundMainThr I[HLE]: HLEsceSas.cpp:66 sceSasInit(09f06900, 512, 32, 0, 44100)
49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 292 = sceKernelCreateThread(name='SDSASTHREAD', entry=089d1244, prio=10, stacksize=16384)
49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=292, argSize=0, argPtr= 00000000 )
49:38:496 SoundMainThr E[HLE]: HLEsceAtrac.cpp:510 UNIMPL sceAtracReinit(.)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 296 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=296, argSize=0, argPtr= 00000000 )
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 299 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=299, argSize=0, argPtr= 00000000 )
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 302 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=302, argSize=0, argPtr= 00000000 )
49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1501 304 = sceKernelCreateThread(name='SceWaveMain', entry=08ac8558, prio=10, stacksize=512)
49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=304, argSize=12, argPtr= 09ea3820 )
49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00044000 : 480 x 272 x 1
49:38:552 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:555 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:568 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:569 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:584 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:586 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:604 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:619 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:620 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:635 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:636 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:637 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:651 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:652 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:653 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:668 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:669 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:669 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:673 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:679 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:685 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:695 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:702 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:712 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:721 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:729 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:729 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:751 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:752 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:753 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:769 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:770 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:770 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:785 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:786 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:786 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:801 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:802 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:817 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:818 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:819 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:836 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:839 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:845 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:845 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:852 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:862 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:862 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:867 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:879 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:879 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:900 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:929 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:945 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:961 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:012 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:030 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:030 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:053 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:054 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:055 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:070 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:072 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:073 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:084 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:085 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:086 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:101 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:102 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:118 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:119 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:119 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:135 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:136 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:136 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:152 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:153 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:154 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:169 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:173 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:179 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:179 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:206 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:212 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:219 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:229 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:229 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:250 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:251 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:252 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:270 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:274 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:278 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:279 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:285 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:295 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:317 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:318 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:318 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:335 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:336 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:337 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:354 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:370 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:385 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:389 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:395 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:401 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:411 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:411 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:415 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:428 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:512 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:528 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:545 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:562 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:579 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:612 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:629 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:645 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:662 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:728 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:746 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:762 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:780 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:812 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:828 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:844 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:861 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:878 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:928 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:944 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:962 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:011 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:028 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:044 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:062 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:078 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:111 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:128 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:144 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:162 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:180 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:228 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:245 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:261 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:277 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:312 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:328 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:345 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:362 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:379 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:412 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:429 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
11-02-2013, 04:59 AM (This post was last modified: 11-02-2013 05:00 AM by hdd60311.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Attached File(s)Thumbnail(s)
Post: #6
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
(11-02-2013 04:59 AM)hdd60311 Wrote: This game is playable now.

Moved
♦ Intel Core i7-6700HQ 16 GB RAM NVIDIA GeForce GTX 960M Debian Testing
♦ Intel Core i7-2630QM 4 GB RAM NVIDIA GeForce GT 540M Debian Testing
♦ PSP-3004 6.60 PRO-C2
10-29-2016, 06:48 PM (This post was last modified: 10-29-2016 06:48 PM by Gobolino.)
RE: Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Sorry for the necro, but is this game playable in the last versions?.
I'm trying in windows, but everytime I try some modes before starting the 'match', the screen shows something similar to a broken 'Stained glass' and then it's a CTD.
The only way to get responsive after that it's to force close PPSSPP in the task manager.
Windows 7 64 bits.
FX 8320
MSI R9 270 graphic card.
Can't find where the 'logs' are saved though. =/


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forums.PPSSPP.org / PPSSPP - Playstation Portable Simulator Suitable for Playing Portably / Commercial Games - Compatibility and Results / Playable Games / Jikkyou Powerful Pro Yakyuu 2012 Ketteiban

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Jikkyou Powerful Pro Yakyuu 2012 Ketteiban Psp Iso

Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
03-14-2013, 09:11 PM (This post was last modified: 11-03-2013 04:20 PM by vnctdj.)
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Always loading when game start.
This is a succeed image after loading.
(Appear some tip to press 'OK')
I am try a lot version of PPSSPP to this game.But still same situation.
LOG:http://pastie.org/6501544
Thanks for read.
03-14-2013, 11:55 PM
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Hmm, that's not actually the log file. But I suspect the problem here is related to sceUtilityMsgDialog.
-[Unknown]
03-15-2013, 06:53 AM (This post was last modified: 03-15-2013 04:39 PM by RolyD.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Upload accurate log.
sorry for last wrong log and waste your time
LOG: http://pastie.org/6517230
03-22-2013, 11:04 PM
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban

Genre : Sports
Region : JP
Format : ISO
Version : v0.7-207-g1f14f1f
Game ID : NPJH50708
OS : Win32
Compatibility : Nothing
Notes : carsh of the screen
49:36:801 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
49:36:801 System.cpp:51 I[HLE]: PPSSPP v0.7-207-g1f14f1f
49:36:801 MemArena.cpp:370 I[MM]: Found valid memory base at 08400000 after 30 tries.
49:36:801 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000)
49:36:828 Loaders.cpp:89 I[LOAD]: Identifying file..
49:36:829 FileSystemsISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
49:36:829 PSPLoaders.cpp:80 I[LOAD]: NPJH50708 : 実況パワフルプロ野球2012決定版
49:36:832 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN..
49:36:832 HLEsceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
49:36:832 HLEsceIo.cpp:241 I[HLE]: Starting up I/O..
49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstick
49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstick
49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppflash0
49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppflash0
49:36:839 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstickPSPPPSSPP_STATE
49:36:840 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstickPSPPPSSPP_STATE
49:36:840 HLEsceKernel.cpp:119 I[HLE]: Kernel initialized.
49:36:846 HLEsceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
49:36:901 c:buildagentworkacf56f986e98e7c9corehle./ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0EF00020
49:36:901 UtilBlockAllocator.cpp:149 E[HLE]: Position 08804040 does not align to grain. Grain will be off.
49:36:911 UtilBlockAllocator.cpp:310 I[HLE]: -----------
49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled)
49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF
49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 09f07840 - 0a000000 size 000f87c0 taken=0 tag=(untitled)
49:36:911 ELFElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
49:36:988 HLEsceKernelModule.cpp:393 I[LOAD]: Module pspsystem: 08f9b880 08b0ba50 08b0ba68
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (Kernel_Library, d13bde95) unknown
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, 2935c45b) unknown
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, a3e77e13) unknown
49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, f25a5006) unknown
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,52de1b97) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,941b3877) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,944ddbc6) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,a2246614) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,f7d13214) unresolved, storing for later resolving
49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
49:36:988 HLEsceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named pspsystem, 2 funcs, 4 vars, resident 08b0c97c
49:36:988 HLEsceKernelModule.cpp:704 I[LOAD]: Module entry: 08ab2a58
49:36:989 root I[BOOT]: EmuThread.cpp:99 Done.
49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1501 276 = sceKernelCreateThread(name='user_main', entry=08ab2b78, prio=20, stacksize=262144)
49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
49:37:933 root I[HLE]: HLEsceKernelThread.cpp:1618 __KernelReturnFromThread : root
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:310 -----------
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled)
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f07840 - 09f19800 size 00011fc0 taken=1 tag=UserSbrk
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f19800 - 09fbfc00 size 000a6400 taken=0 tag=(untitled)
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
49:37:942 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:37:982 user_main I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00044000 : 480 x 272 x 1
49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1501 285 = sceKernelCreateThread(name='filethread', entry=088f360c, prio=32, stacksize=12288)
49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=285, argSize=0, argPtr= 00000000 )
49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1501 291 = sceKernelCreateThread(name='SoundMainThread', entry=08936de8, prio=12, stacksize=32768)
49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=291, argSize=1, argPtr= 00000000 )
49:38:495 user_main W[HLE]: HLEsceKernelThread.cpp:1559 sceKernelStartThread : had NULL arg
49:38:495 SoundMainThr E[HLE]: HLEsceAudio.cpp:197 sceAudioSetChannelDataLen(00000000, 00000200) - channel not reserved
49:38:495 SoundMainThr I[HLE]: HLEsceSas.cpp:66 sceSasInit(09f06900, 512, 32, 0, 44100)
49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 292 = sceKernelCreateThread(name='SDSASTHREAD', entry=089d1244, prio=10, stacksize=16384)
49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=292, argSize=0, argPtr= 00000000 )
49:38:496 SoundMainThr E[HLE]: HLEsceAtrac.cpp:510 UNIMPL sceAtracReinit(.)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 296 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=296, argSize=0, argPtr= 00000000 )
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 299 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=299, argSize=0, argPtr= 00000000 )
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 302 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576)
49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=302, argSize=0, argPtr= 00000000 )
49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1501 304 = sceKernelCreateThread(name='SceWaveMain', entry=08ac8558, prio=10, stacksize=512)
49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=304, argSize=12, argPtr= 09ea3820 )
49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00044000 : 480 x 272 x 1
49:38:552 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:555 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:568 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:569 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:584 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:586 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:604 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:619 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:620 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:635 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:636 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:637 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:651 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:652 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:653 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:668 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:669 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:669 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:673 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:679 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:685 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:695 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:702 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:712 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:721 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:729 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:729 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:751 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:752 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:753 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:769 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:770 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:770 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:785 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:786 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:786 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:801 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:802 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:817 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:818 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:819 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:836 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:839 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:845 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:845 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:852 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:862 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:862 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:867 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:879 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:38:879 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:900 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:38:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:929 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:945 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:961 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:38:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:012 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:030 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:030 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:053 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:054 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:055 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:070 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:072 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:073 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:084 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:085 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:086 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:101 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:102 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:118 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:119 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:119 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:135 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:136 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:136 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:152 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:153 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:154 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:169 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:173 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:179 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:179 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:206 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:212 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:219 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:229 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:229 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:250 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:251 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:252 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:270 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:274 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:278 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:279 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:285 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:295 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:317 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:318 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:318 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:335 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:336 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:337 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:354 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:370 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:385 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:389 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:395 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:401 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:411 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1
49:39:411 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:415 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
49:39:428 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:512 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:528 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:545 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:562 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:579 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:612 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:629 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:645 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:662 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:728 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:746 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:762 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:780 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:812 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:828 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:844 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:861 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:878 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:928 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:944 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:962 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:39:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:011 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:028 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:044 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:062 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:078 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:111 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:128 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:144 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:162 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:180 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:228 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:245 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:261 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:277 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:312 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:328 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:345 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:362 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:379 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:412 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:429 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
49:40:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
11-02-2013, 04:59 AM (This post was last modified: 11-02-2013 05:00 AM by hdd60311.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
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Post: #6
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
(11-02-2013 04:59 AM)hdd60311 Wrote: This game is playable now.

Moved
♦ Intel Core i7-6700HQ 16 GB RAM NVIDIA GeForce GTX 960M Debian Testing
♦ Intel Core i7-2630QM 4 GB RAM NVIDIA GeForce GT 540M Debian Testing
♦ PSP-3004 6.60 PRO-C2
10-29-2016, 06:48 PM (This post was last modified: 10-29-2016 06:48 PM by Gobolino.)
RE: Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Sorry for the necro, but is this game playable in the last versions?.
I'm trying in windows, but everytime I try some modes before starting the 'match', the screen shows something similar to a broken 'Stained glass' and then it's a CTD.
The only way to get responsive after that it's to force close PPSSPP in the task manager.
Windows 7 64 bits.
FX 8320
MSI R9 270 graphic card.
Can't find where the 'logs' are saved though. =/

Psp Jikkyou Powerful Pro Yakyuu 2012 Ketteiban Iso

Konami Japan

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This entry was posted on 5/10/2019.